Transferring assets from one project to another - everything disappeared?

Hi all,

I am fairly new to Unity and just working on my first project.

I have just tried to transfer all my files from one project into a new one (so I can clean up my file system etc), I have done this by simply copying and pasting all the assets etc from the old project folder into a new one.
When I load up the project, it is all there but all my textures and imported models (imported from Blender) do not show up in the scene. They all appear in the project tab and in the hierarchy tab and if I click on any of them in the hieracrchy tab their position is shown in the scene but the model itself is not visible.
It appears as though everything is there and in place but just not showing up.
The only things that appear in the scene are pieces of geometry I made within Unity itself.

If I drag and drop one of the models from the project tab straight into the scene, this works fine and the texture and model appear correctly, however if I do it this way I will have to arrange everything in my scene all over again.

The fact that their position shows up correctly when I click on them in the heirarchy shows that all the information is there, but why are the models invisible?

Please see my attached screenshots - “modelsinplace” shows everything appearing correctly in the old project, “missing models” shows everything missing in the new project.

I am using Unity v2.6.

Thanks very much in advance and any help is gratefully appreciated!

:slight_smile:


Use “export package” and “import package” to move assets between projects.

Scenes will only remember the references to where everything was in the old project.

Edit: any reason to still be using 2.6? 3.3 is much improved.

Excellent thanks, I shall give that a go!
So using “import/export package” will let the new project display all the models the same as in the old project?

I didn’t know there was a new version until the other day, so yes I shall have to get the new version, will I still be able to open my 2.6 project in it ok?

I have found another way around the problem for anyone else having the same issue…

In the new project - simply drag the model out of the Project View and onto the model of the same name in the Hierarchy View, the model will now reappear at the reference point!