Transferring files to App from iTunes?

Has anyone figured out how to import/export files to their App via iTunes?

I assume this isn’t built into Unity, and requires Objective C programming, correct?

You can use System.IO to access files that are in the two application specific folders (documents and cache).

But how thats related to itunes is over my head as neither the iOS nor anything else touches that realm actually. Apple does not allow you to push files to the desktop from real applications nor is the opposite possible, its dev applications only that allow you to do that and there its normally far less painfull to do it through XCode - Organizer. The idea there is likely to get back the files you might have created so you can inspect if the storing fu**ed up, especially in case with sqlite dbs where you need to get them onto the computer to inspect them reasonably.

I have no specific idea about it but I am using iTune Export for export function. It is supporting copying the original music files with the playlist to facilitate exporting to other devices. It is an open source and freely available for use. But, I have no idea about Import functionality.

Apple now allows you to exchange files via iTunes. Several of the apps I’ve purchased have this functionality.

But I don’t have a clue how to add this to my app, nor can I find any documentation (official or otherwise) of this feature.