Transform[] Add value in Loop

I have a idiot problem :

How to add a value in a variable of type Transform [ ] in a loop in C#?

public Transform[] objectT;

foreach(Transform t in transform){
objectT. ???? Add t ??? ;
}

[ ] style arrays are fixed size. I.e. when created you specify a size, and they get no larger or smaller. This means you need to set objectT’s size before looping:

public Transform[] objectT = new Transform[transform.childCount]; //This makes the size of the array the same size as the number of children this object has.

int i = 0;
foreach(Transform t in transform){
objectT[i++] = t; //This puts 1 transform in each open slot in the array.
}

Ok, thank you;)
To solve the problem I go through a temporary array, and use

        public Transform[] path;

	private void addInPath(Transform node){
		Transform[] pathTemp = new Transform[path.Length+1];
		path.CopyTo(pathTemp, 0);
		pathTemp[path.Length] = node;
		path = new Transform[path.Length+1];
		pathTemp.CopyTo(path, 0);
	}

Alternately you could just use a List and save the hassle of allocating a new array all the time.