Hello
I have a scene. Camera size is 10
Mass=1
Gravity=3
Addforce up is 1200
Now I want if add force, what will be the maximum y so that I can put platform there. Is there any calculation method ? plz help
thnx
Hello
I have a scene. Camera size is 10
Mass=1
Gravity=3
Addforce up is 1200
Now I want if add force, what will be the maximum y so that I can put platform there. Is there any calculation method ? plz help
thnx
does maximum y imply the edge of your camera of infinity?
Your best bet, when designing a platformer is to add the platform you want to jump to, then just play and adjust the force you need for jumping. You will also need a rock solid physics character controller to handle this.
Just keep adjusting the force until you get what you want. You could even put it into a public property and adjust it as you are playing. You really dont need calculation methods to do it.