With the transform.LookAt you can assign a target or whatever to look at and your object will be facing that way, my question is. Can you make your object look at the direction it is moving? Now another is can you still be pressing the same buttons while it does this, because if your holding “w + d” it will move sideways but wil also turn that way, making you go a different way.
So in essence is there a way to have an object look the way it is traveling, w/o affecting the “W,A,S,D” keys and the way they make it move.