gun.transform.position.x = <place a number>;
gun.transform.position.y = <place a number>;
gun.transform.position.z = <place a number>;
i think i havent try that problem.. hehehe
I solved the problem by putting the gun in the place I needed and just using gun.rendered.enabled = false; when it wasn't supposed to be there, but the error i had is still odd Also i tried the manual method, still didn't work >.<
If you force it to the position Vector3(0.9, -0.49, 0.38) and does not stay there, then it is possible that you move it elsewhere in your code.
– Ejlersen