transform.position happens but Object doesn't move (collider does)

Hello,

I have a coffin lid that should slide open. The transform.position in the inspector changes as expected, and – as the video shows – the box collider moves. But the lid itself doesn’t move. If I move the position when the game is not running, the lid moves just fine. If I move the position when the game IS running, the lid doesn’t budge, but the transform numbers do change.

Any idea why this may be happening?

VIDEO: http://www.sfbaystudios.com/transformProblem.mov

So silly. Object was marked “static”. Unchecked, works fine.