since updating to latest version I started getting this error:
“transform.rotation assign attempt for ‘SceneCamera’ is not valid. Input rotation is { NaN, NaN, NaN, NaN }.
UnityEditor.WindowLayout:LoadWindowLayout(String)”
In runtime I get this error every second so debug window keeps growing and gets it hard to find my own stuff.
This bug has been reported several times but nobody seems to have discovered a sequence of actions that reproduces it. Your project may have useful information, so it would be great if you could file a new bug report about this (menu: Help > Report A Bug). In the meantime, one thing that sometimes makes the problem go away is to close the existing scene view window and open a new one. Hopefully, this will at least get rid of the error messages even if the underlying bug is still there.
I have the exact same problem - the thing is though, I cant get rid of it. I’ve tried creating a completely new project and the error is still there - not allowing me to use my scene camera.