transform.Translate moves the object too slow in ipad

Hello

i have an object which move constantly in Update() function with transform.Translate

however on the editor the object moves with high speed, but when i build the game on ios and test it on my ipad, the object moves tooo slow.

also how can i test the game on ios from the editor without building the game on my ipad?

Not sure but try using transform.Translate( whateverYouGot * Time.DeltaTime); , this will make it frame independent. ( you will have to re adjust your speed you already set in the translate ).

But not sure if your problem is because of framerate or not, so might not work.