Transforms (Something has Changed)

Hello,

If I create an Empty GameObject and drag and drop for example a capsule to be the child object of the Empty GameObject. Why when I move the child object around the parent (Empty GameObject) takes the childs transform position? When I mention Move I mean literately not by code.

I cant seem to offset the transform of the Empty GameObject? Its soo strange.

My question is How do I put the Empty GameObjects transform at the bottom of the capsule (right now its always going to the childs center)?

Near the top-left of the Unity Editor is a button that says “Center”. Click it to change it to “Pivot”, then select your parent object again and it should show up where you expect it to.