Transition between state machines?

Hi, I’m following along with this tutorial: https://unity3d.com/learn/tutorials/modules/beginner/5-pre-order-beta/sub-state-machines

I want to create a transition from my “Standing” sub state machine to my “Airborne” sub state machine using the Entry and Exit nodes. However, when I create a transition from one sub state machine to another, the transition is exited through the entry node! This doesn’t make any sense to me, and it seems the exit node is just useless.

Here are some images to better represent:

2502244--172984--transition1.png

Ok, So Unity changed it between 5.1 and 5.3. My question is why? The new version is just confusing.