I’ve created a 2D character and simple “Walk Left,” “Walk Right,” and "Idle animations. All 3 of the animations work fine, but when transitioning from either “Walk Right” to “Walk Left” or “Idle” to “Walk Left” instead of the character’s body parts being instantly in place they visibly move to the position they need to be in.
Below is a video of the problem
http://youtu.be/UPD73dwpdQY?t=9s
I’m fairly new to Unity so sorry if there is a simple solution to this.
Thanks in Advance!