transform.Translate((Time.deltaTime*3),0,0);
thats the above code I’m using to move my Object, I also have code that changes the objects rotation. The more my object differs from its original rotation the slower it translates. How do I fix this?
transform.Translate((Time.deltaTime*3),0,0);
thats the above code I’m using to move my Object, I also have code that changes the objects rotation. The more my object differs from its original rotation the slower it translates. How do I fix this?
fixed by giving the translate property to parent