I am simply trying to move a player when I click a spot on the terrain.
currentPlayer = WorldManager.GetInstance().GetCurrentPlayer();
var newMapPosition = MapScript.GetInstance().GetMapPosition( hexPosition );
currentPlayer.transform.Translate( newMapPosition * Time.deltaTime );
I don't think I know what exactly the translate function is supposed to do.
I have tried many of different approaches but it seems to me that this should be a simple function to use.
Any help would be appreciated