Hi there
Well I created this stone fence-like texture. But somehow the transparency-thing doesn’t work. See the Image for the specs (left and upper-right in Unity, lower right in Photoshop).
I’ve tried both, with and without the “Alpha from Grayscale” and “Alpha is transparency” flag.
I don’t see why it isn’t working. Especially when it seems like Unity recognizes it properly as an alpha-channel texture as you can see in the lower left.
Any ideas?
Thanks in advance!
