Transparent conversion to addressable?

A while back, one of the Unity devs working on addressable said that the goal is to make the transition to addressables transparent so we, game devs, won’t have to worry about how assets are handled by Unity (much)
How far along is Addressables to this lofty/lovely dream?

ok so I’ve dived in a little more and it’s not bad, being able to drop an addressablereference is a big plus
Now converting a project over could be as simple as flagging all prefabs that are referenced by scripts as addressable and then pressing a button to re assign the previous prefabs, like an auto drag and drop, since they’re the same objects
Is there such editor script?
(not thrilled at the prospect of drag and dropping 400-500 prefabs and making a few hundred mistakes in the process…)