Transparent Cutout does not renders alpha on some Android devices

Hello all,

We have published our new game on google play store however we had some render problem about “Unlit/Transparent Cutout” shader. On most of the devices, it works fine. However some devices such as “Moto G2, Samsung S5, Sony Xperia Z2” can not show alpha channel on texture.

Here is the sample image about the problem:

TransparentProblem

After some search on google, I’ve found this bug which says it is fixed. Our problem is so similar to this one .

Issue tracker link

Is anyone faced with this issue lately? Should I submit a new bug ?

Note :
My unity version is 5.4.0f3

Thank you :slight_smile:

I’m seeing the same issue on an S5, seems to be only after a recent android update to 6.0.1