Hello,
I am working on a project using Unity2023.1.16.f1, HDRP ver 15.0.6.
When placing hair with a transparent material on HDRP water, I found that the part of the object above the water surface displays normally, while the part underwater completely disappears. I tested this by placing another transparent glass material cube in the scene, and similarly, the portion above the water displays correctly, but the underwater portion does not display. Is there any way to fix this issue?
