I created a transparent object (scaled it up, will normally be smaller) and I want it to show the objects behind it, but instead its showing the player the background horizon. Anyone know how I can fix that?
@logicandchaos
I changed some of the values to show transparency better. I want it to still show whats behind (first image) but in a type of colored glass (I don’t want much of a change) so you see it’s different. FYI it probably did not look very transparent earlier because metalic was at 0.