Transparent plane receiving shadows

Hello,

I have a problem with my current project. It is a 2.5D Adventure and I want the characters to cast shadows on a transparent Plane on the ground that only the Shadows will be visible.

I know that the build in transparent shaders dosn´t support casting and receiving of shadows so i ask if anyone knows a custom shader or an other methode to archive the task.

thank´s for help

Reno

You could project some geometry representing shadow of the player onto the plane, like this image.