Hi …
just to know
how can I use, inside unity 5.x a transparent texture with color degradation (picture below)
the degradation i made on phtoshop , and save like .PNG format picture.
is not working … lease help
is there a way to use it ?
Make sure you have your texture format to something that allows transparency. Try RGBA first to be certain, but you will have to use the override for the platform you have set the project to for RGBA to be an option (Unity removed the option in Default to help beginners, but obviously it doesn’t).
Make sure you are using a shader on the material that allows transparency. I suggest trying Unlit Transparent first, as that doesn’t have any lighting to affect your test.