Hey there, I have a texture that when on a object is not transparent.
Is there a way to make it so that the mesh of the object transparent?
Hey there, I have a texture that when on a object is not transparent.
Is there a way to make it so that the mesh of the object transparent?
Use the Transparent/Diffuse shader instead of Diffuse. You can then adjust the alpha channel to your desired transparency.
gameObject.renderer.enabled = false;
Will stop the mesh from rendering, making it transparent - is that really what you’re trying to achieve though?