Hello,
I’m trying to create a simple scene where you’re walking along a cliff path and my problem is, when I look away, I see this:
My problem is that, despite setting the fog as intense and with any mode, I can still see the goddamn terrain in contrast to the skybox. I don’t want that to happening, as in this case, you’re supposed to be on top of a REALLY high cliff.
I tried doing what this wiki post says to do, and where I paint with a completely transparent I get blue, when I run it, like in the picture. On the scene editor, it isn’t but kind of white, and relatively kind of transparent (on the edges). Anything I could be doing wrong, or any help you could provide?
I know there’s a plugin on the asset store to do this, more than one even, but I’m broke as all hell (student, ) and don’t really want to spend 5-10$ on a goddamn shader mod.
Thanks in advance, any help would be appreciated!