tree billboard and look at camera

Hello
This is a billboard problem I’ve come across before in Cinema 4D. Because the terrain tree billboards are always facing the camera, if the camera looks to the sky the billboards lift off the ground. In Cinema the solution is to disable Y when an object is looking at camera, so in Unity this would basically mean anchoring the billboard at the 3D tree’s pivot point. Is that possible using a script? I had a search in the scripting reference but couldn’t find anything which immediately stood out as the thing I should be looking into :slight_smile:
Thanks
Boxy

this is what you need:

Lovely thanks :slight_smile: I was looking in the terrain section to see if I could specifically access the terrain trees to attach such a script.
But anyway for now I’ll play with it on a non terrain tree and see if it will anchor
Cheers for the help
Boxy