Tree billboard problem at night

Hi all,

I have come across a problem when using trees with the terrain engine at “night”, it seems as if the render-to-texture bit that makes the texture for the billboard is the problem.

I think it renders it onto a complete white image, this works great at “day” but at “night” you get white outlines around your tree.

I was just wondering if it was possible to make it render onto a complete black texture instead? or is it to deep buried in the terrain code/shaders?

Here’s a pic:

Any ideas?

bump!! Having the same problem!

Same problem. Has anybody found a solution?

Thx

Incredible that this problem can still exist.

Just change the color from white to black and it’ll look good both night and day.

I think the problem with lies with the part of the terrain engine code that generates the rendertexture, sadly such code is off limits for us mere mortals :frowning: