Hi
i have a really large island map, with probably a couple thousand off trees, is there a simple way too add a collider too those trees? i mean when they already are placed on the map?
Hi
i have a really large island map, with probably a couple thousand off trees, is there a simple way too add a collider too those trees? i mean when they already are placed on the map?
If the tree has a specific Mesh, i believe you can add Mesh Collider for those trees.
Im using the nature pack from the assetstore, so im deploying the trees from the unity terrain editor. i tried to directly add a mesh collider to the orignale model in the project files, without success
I’m kinda shooting in the dark right now but have you tried prefabs ?
Drag the tree you’re using to the hierarchy, add a collider to it then make it a prefab by dragging it back to project.
Under “Place Trees” replace the current tree with the prefab tree.