Tree Creator HDRP

Hello,
I have imported and enabled HDRP in 2018:

  • terrain is invisible ( Terrain Invisible in HDRP i understand - currently there is no support);
  • also all trees and materials (with Upgrade Project Materials to HDRP materials) - pink.

There is no support Nature/Tree Creator materials for HDRP? In future? What to do?

https://drive.google.com/file/d/1XgwEEH-fXbUA6Ij3kKO9n0Y2tHqdUG2n/view

UPD: LWRP too - all pink.

This is expected for a preview. HDRP isn’t due for release until 2018.3 and will only work with the HD Lit shaders for now.

This is not a beta issue so I have moved the thread to graphics experimental previews.

Thank you!

Wait, have they said it could work on regular shaders too at some point? I thought it was more of intentional limitation to allow only shaders designed for it.

Hello,
2018.3 released.
Any news?

It’s an intentional limitation, sorry I referred to the terrain itself and vegetation rendering. We got the terrain shader for HDRP in time for 2018.3 - for vegetation rendering, this will take longer - I have no idea when, sorry. I had expected them to ship at least a simple set but it wasn’t the case, just terrain only.

For Speedtree etc, or 3rd party, we’re at the mercy of waiting up until 2019.3 - official HDRP launch period - before we can actually effectively complain. Hopefully movement will happen long before.

Thank you!

Heh, I don’t even remember writing that but yeah, it’s almost one year old message :smile:

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Only caught it due to reply :smile:

Any expectation when SRP will be out of preview?

The LWRP Will be out of Preview in 2019.1 so The Scriptable Render Pipeline should be out of preview Soon Don’t Know For A Fact When it will fully release though, but the HDRP probably wont come out till 2019.3 so we might be waiting awhile.

I had a go with the github branch they are working on SpeedTree support in, and unlike the last time I tried, it looks pretty close to being ready for an initial release to me (though my testing of it has hardly been thorough at this stage).

https://github.com/Unity-Technologies/ScriptableRenderPipeline/tree/HDRP/SpeedTree

That branch is based on HDRP 6.x so 2019.2 is the Unity version required, but they may well backport it to 5.x (2019.1) for all I know.

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Time for hippo to upgrade to 2019.2 then.

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LWRP is released; what about ‘Tree Creator’ shaders for it?
UPD: ~2019.2 Speed tree on Lightweight Pipeline?

Still wondering when the Tree Creator shaders will be updated for LWRP

I haven’t a clue if they ever will be. Anything vegetation on Unity’s side seems to be on the back burner.

Sounds like a bit of an incentive to make people use the speedtree plugin instead I guess if that was updated for LWRP

I take it the Tree Creator Nature shaders are just as broken for HDRP as it it for LWRP eh? :face_with_spiral_eyes:

Last I heard is that they are being made redundant, on newer versions of LWRP/HDRP I think the Speedtree shaders have been set up for SRP, but it is only available on newer versions of unity like 2019.2 beta and 2019.3 alpha

I have hdrp project on 2019.3, any tip to make it work?
I want animation on terrian custom trees( those in standard assets), can i animate them in 3d and play it through animator on terrian?