Having a problem where the trees on my terrain are being lit in the opposite direction than any other geometry in the scene. As you can see in the image the cylinder object is correctly lit by the directional light but the two trees (Pine and Palm) are lit in the opposite direction.
There’s an additional problem with the tree bending for the Palm trees where the leaves stay stable and the bottom of the trunks bend…the pine trees don’t have this problem. (see the bottom image with the arrow indicating the bending at the base of the trunk)
Using Unity 2.6.1
