Noobish question, but does anyone know a resource
that describes creating a tree from scratch in Unity3D?
The manual pages on the topic aren’t sufficient for my needs.
By “tree”, I mean an arbitrary polygon I’d like to to be able to treat as a tree (paint with it).
Thanks for any input!
If that is the manual page you are talking about, you will have to create the tree mesh in another application and bring it into Unity. There is no polygon creation tool or mesh modeler in Unity.
I think what he means is he has a tree mesh (a polygon) in unity and he wants to know how to make it a tree.
I don’t think you could, unless it would UV mapped to have two materials, on for the branches and one for the trunk. You can’t assign stuff like that in Unity, it has to be done in a 3d app AFAIK.