Trees & Terrain Details are not being placed on the terrain.

As you can see here, I just created a new scene and started in to build it out and I’m finding that nothing wants to adhere itself to the terrain deformation. Everything appears to be dropping in right at the base.

Unity Version: 2020.3.3f1

I’m just using Unity’s base terrain object, images for the details and speedtree trees. Below are the terrain settings.

I’ve been trying to figure this out on and off for over a week now with no luck. Hopefully someone here has an answer.

Do you have a terrain collider on your terrain?

I do, with tree colliders enabled.

7231780--870346--upload_2021-6-12_6-41-25.png

Shameless bump, my project is totally on hold until I get this worked out.

Man… anyone? I’ve also tried rebuilding my libraries.