Trigger a boolean after recentering is done

I want to trigger a boolean after m_RecenterToTargetHeading is done.

I am trying to implement free look , and my character currently follows the camera. I can enable the free look and make the character move independent of the camera direction. But when I disable the character instantly turns towards the camera direction.

TLDR I want the character to follow the camera only after m_RecenterToTargetHeading is done

You are asking, I think, about the interplay of a FreeLook camera with a character controller. I’m going to need more info about the character controller in order to say anything useful. Ideally, if you could put together a little test project with only a simple character, the character controller, and the FreeLook - just to isolate the problem to be solved - and send it to me, it would be much easier to iterate on it and get you the result you’re looking for.

As for triggering something when recentering is done, there is nothing built into CM for this. You would have to make a custom script that monitors the heading and fires an event when it’s close enough to the “centered” value.