Trigger an animation

Hello! I am working on my own horror game atm, and I need some help. I created a small halway and a little room in the end of the hallway. I want the character to go down the hallway and on 1 spot I want a teddybear to be thrown out of the room. I have created the animation but I don’t know how to trigger an animation. I know how to trigger pictures and soundes, but not animations. Do I need any scripts or anything ?
Please answer fast ! :slight_smile: thanks! (sry for bad english)

Put a trigger object on that one spot, attached this script

var teddyBear : GameObject;

function OnTriggerEnter (other : Collider) {

    //If there is only one animation for the teddy-bear
    teddyBear.animation.Play();

    //You want to play a specific clip: thrown
    teddyBear.animation.Play("thrown");
}