Hi,
I want to trigger an animation(tk2d Animated Sprite) also I have a shaman and gold on screen.When gold touched a shaman, gold is destroyed but I can’t see animation.I want to gold touched a shaman, gold is destroy and “golddestroy” animation.
I take it my shaman object is “goldshaman” tag and animated sprite,shaman and gold has a sphere collider and trigger is a selected.
I take a one error. Error is a " NullReferenceException: Object reference not set to an instance of an object"
Here is the code:
public class col : MonoBehaviour {
tk2dAnimatedSprite animSprite;
// Use this for initialization
void Start () {
animSprite = GetComponent<tk2dAnimatedSprite>();
}
// Update is called once per frame
void Update () {
}
void OnTriggerEnter(Collider collision)
{
if (collision.gameObject.tag == "goldshaman")
{
animSprite.Play("golddestroy");
}
}
}
Please help me
Thank you