Good morning everybody,
i have a problem and dont know what im searching for ^^, the problem is that i have character controllers
for the player and the npc´s for moving (with gravitiy and so on) and collision detecting with the world.
I want that player and npc´s can walk through themselves and still can register if any charactercontroller move
through another.
I have found the solution for an extra Physics layer and than disabling collision between them, but
now i have the problem that they dont trigger together.
Is the only option that i have to add an extra collider as trigger to each npc?
I thougth that unity has a problem if there is a child collider of a collider is this true?
are there any other solutions for my problem?
sorry for my bad english ^^