I have problem with trigger collision with FPC and some object. For example, I create a cube, I add box collider, rigidbody etc, the FPC has also a collider, but when the FPC gets in the trigger area, it can pass through the cube. I have checked the IsTrigger option in the isnpector.
thanks
Triggers are just Colliders that don’t obstruct anything.
https://unity3d.com/learn/tutorials/modules/beginner/physics/colliders-as-triggers