Trigger for explosive force.

I’ve been working on adding a trigger that causes an ai to emit an explosive force. I have a sphere collider with the trigger button selected and this script but it dosen’t work.

 var radius = 5.0;
    var power = 10.0;
    function OnTriggerEnter (other : Collider) {
        // Applies an explosion force to all nearby rigidbodies
        var explosionPos : Vector3 = transform.position;
        var colliders : Collider[] = Physics.OverlapSphere (explosionPos, radius);
        
        for (var hit : Collider in colliders) {
            if (!hit)
                continue;
            
            if (hit.rigidbody && other.tag == "target")
                hit.rigidbody.AddExplosionForce(power, explosionPos, radius, 3.0);
        }
    }

Make sure your tag is set properly.