Trigger particle effect

Hello.

I have just recently started my internship for a small indy developer in Norway, and have been given the task of creating a prototype level for a future project. My experience is visual level design, and close to no scripting what so ever. I’m a major noob with scripting.

I need to figure out how to activate a particle effect with a contact/collision trigger. To be more precise, activate a water splash after hitting the water with the character. Anyone who can give me a hint on how to set up the script? Preferably in C#, but JS could also work since it’s only a prototype project.

-Noob intern-

Hey,

in this tutorial a script similar to the one you search gets explained, starting at page 24. In this case it’s used to make his footsteps kick up dust.

Good luck,

Seb

Thanks allot!