hi guys,
all i want to do is have a specific sound triggered when i walk through a box with the trigger setting on.
I have searched hard for this and found many answers but i just cant seem to implement it in my scene! :frowning:

if i understand right all you want is a sound to play on trigger this is very simple all it is

function OnTriggerEnter(){

audio.Play();
}

or if the audio is on another object use gameObject.Find(“other”).audio.Play();

http://unity3d.com/support/documentation/ScriptReference/Collider.OnCollisionEnter.html

I found that when you apply the code to the first person controller the steps you have to untick the play on awake box and then apply the code to the first person controler. Maybe this will help?