hi everyone.
i’m working on a 3d game with a multi camera, when the player collide with a box the camera will switched from 1 to camera 2.
on unity editor everything works, but wont work on the builded one.
i’m also using Debug.log to see when the camera is going to be switched, that’s work on the editor, but not in build, completly blank console in builded one.
anyone know how to fix it?
i’m trying to build it on windows
for who have the same issue i fixed it, you can find how in this p-ost