How can I go about setting this up?
I know how to turn a light on and off depending on how close or far I get to it. I want to modify this so it instead it plays an animation I keyframed within Unity.
How can I go about setting this up?
I know how to turn a light on and off depending on how close or far I get to it. I want to modify this so it instead it plays an animation I keyframed within Unity.
use OnTriggerEnter() and animation.Play() or animation.Stop().