I was wondering if someone could help me out. I have a subScene with a GO and a SO as one of the fields. When I change a value on my SO the conversion does not trigger. Is there something i need to do for the SO to get tracked?
The magic I think you’re looking for is:
conversionSystem.DeclareAssetDependency(gameObject, yourSO);
Which you do when your GO is converted. Hope that helps!