Triggers Colliding With Triggers Not Working? [Solved]

private void OnTriggerEnter(Collider col)
{
if (col.gameObject.tag == “Player”)

    {
        Debug.Log ("Won");
        //Destroy(col.gameObject);

    }

Yes its Working!

First, You have to make sure the rigidbody is attached to both of the gameobjects. Then add colliders to them. Only one has to be checked triggered. Then attach the script to the one of the gameobject which you have to trigger.