Trouble accessing a child of a repeating prefab

I’m developing a little TD game and i want to do what follows:

2611612--183109--upload_2016-4-26_17-46-21.png

If i have my script attached to the Cannon object and i want to reference the ReloadBar, how should i do this?

I want to point out that there can be multiple CannonTowers in the scene. And if it’s possible i would like to avoid the public variable way.

Thanks in advance!

transform.parent.Find (“Canvas/ReloadBar”);

That’s the solution! :smile: