I am relatively new to unity. Currently I have a third person character with its own third person camera. What I wish to do is add a fixed camera behind my Character so that it has an extra +Z axis offset and I can look up a hill on my terrain throughout the gameplay. I have created an extra Camera GameObject and made it a child of the 3rd person character. I have positioned it the way I wish to but now the WASD controls control the camera’s orientation and not the Character’s motion. I wish to be able to control the Character’s motion with these controls and still have the fixed camera follow my character.
Any help is greatly appreciated. Thanks!