Can anyone point out the correct way to do this? I cannot get my code to work using this method. Anyhow here is the clipping from my crosshairManager script I’ve been working on.
public void SetCrosshairMangerLocation() {
Debug.Log(_crosshairManager.transform.position);
_crosshairManager.transform.position = Vector3(Event.current.mousePosition.x, Event.current.mousePosition.y, 2);
}