I have a joystick which have six axis to generate inputs and I want to use them all in my project. What I’m developing is a car game.
When I connect it, without configuration I could drive the vehicle using the already existing horizontal and vertical axis, that is driving forwards, backwards, left and right.
But when I try to use the other 4 axis after making new axis from the input manager, it never seem to detect them.
I tried changing the axis from X to Y and 3rd axis to get all the inputs respectively and tried get the inputs using
Input.GetAxis ("NewAxis");
Is there something I have to do in order to get my expected result? any help would be greatly appreciated. thank you.