Trouble seeing prefab 'machineGun'

I have created a level with trees, hills, grass etc. and a first person controller all according to the tutorials here. I have completed the tutorial before this all according to the tutorials. But when i got to the part were you need to insert the prefab 'machineGun' i in counted an issue.

I dragged it into the main window just as described, and positioned it in front of the first person controller, but i couldn't see it. It was right in front of it, yet in the game view it wasn't there! It is just an object with the arrows to move it forwards, right and up. I have looked at the comments for this tutorial, and many seem to have the same problem, but from what i have seen, it is yet to be solved. I downloaded the Assets package containing the prefab 'machineGun' here, specifically the 'FPS_Tutorial.zip'

Thanks!

It is likely that the Mesh and/or texture is not assigned in the editor. Select the empty gun object in the scene, and then look at the Mesh Filter and Mesh Renderer components in the Inspector pane -- make sure you have a mesh present in the filter, and that the proper material and associated texture are assigned in the Renderer.

I think, you have a problem with normals in your object. Those are polygon surfaces at model. Change (fix) normals at the editor you used to modeling your gun. Hope it helps ;)

Hmmm,

Have you played with your main camera's near clipping plane? The object might be too close to your camera for it to be rendered.