When I first started testing my apps on the phone it would only compile unity apps for me if I created a new AppID using the * wildcard. Now I’m trying everything to create a build to test on other phones and I just get the dreaded Verification Error.
I have also tried my original AppID that works for everything but Unity and that doesn’t seam to work either.
Anyone have experience or knowledge that might help out?
I just tried to go back to a local build and it works fine. The problem in my past experience is always with the Bundle Identifier. Testing locally I can only use the *, nothing else works.
Don’t forget to create the Entitlements.plist in your project:
In your XCode project:
1/ Click on “File” → “New”
2/ Select “Entitlement”
3/ Call your new file “Entitlements.plist”
4/ Uncheck the checkbox that appears in the code view
5/ Go into your project settings, and right above the code signing you should see a textfield for entitlements, double-click on it and type: “Entitlements.plist” (no need for a path if the file resides at your project root)
6/ That should set you up.
Oh Gosh, how many hours have I spent in this darn project settings maze…
jonaphin - Somehow I missed the Entitlement List. I now, vaguely remember reading the step. I thought it was for iTunes only and says to skip to step 12 or something. Anyway, I will try anything right now : )
Yeah XCode certainly leaves something to be desired in the ease of use department. If Apple had an iPhone only XCode it would be a lot more straightforward I’m sure.
bliprob - Yeah me too and I tried it right away but no go.
jonaphin - Works like a charm thanks. Apparently I read it backwards or something. Only skip the list for the App Store distribution. With the amount of info that goes into it it seams pointless anyway. At least its working!!