I have a Samsung Galaxy Note 10+ I am using. It is in developer mode and works because I can successfully “Build and Run” to the phone. In the Editor Project Settings, the Unity Remote Device is set to “Any Android Device”. However, in the editor, when I press play (Unity Remote 5 running on connected android), nothing happens on the phone.
When I then click play, I get a warning error saying “Set-up Android SDK path to make Android remote work”. I had installed the associated packages via unity hub as prompted (Android Build Support, Android SDK & NDK Tools, OpenJDK) so I don’t understand what else is missing. I’ve read through the documentation online and nothing seems to have this as a possible output, I followed the documentation step by step.
Anyone know what is causing this or have a work around?
Thank you

