Hi everyone
I still consider myself as pretty new to Unity and I have trouble with animating the wheels of my car.
I got the car model from the asset store and the wheels have a basic rotation of -90° on the X axis in order for them to be standing up (my English may not be good enough to explain it).
I tried to add an animation to rotate them around the Y axis, since it’s the one parallel to the ground. But the spinning effect I get make the spin act like my rotation was on the X axis. Same goes for the Z axis.
I don’t know how to bypass that. Does anyone have an idea?
Thanks in advance